iOS Insider is a collection of different topics and programming languages for iOS platform developer such as iOS Application Development, Cocoa Touch, Objective-C, Swift, XCode etc.

Best iOS Development Tips and Tricks - Part 2

1. Open Terminal for current Project using Xcode Keyboard Shortcut Do you know, you can open Terminal from Xcode at the project's path with a custom keyboard shortcut? First, Create a new script file in your project root directory with following command - #!/bin/sh open -a Terminal . Now, open

How to use SwiftLint with Xcode to enforce Swift style and conventions?

SwiftLint is a tool to enforce Swift style and conventions. Keeping a codebase consistent and maintainable in a project with a team of developers sometimes may be very hard, different conventions and styles, plus different levels of experience with the language across developers may result in most of the times

What's new in Xcode 10?

Xcode is the complete developer toolset used to create apps for Apple TV, Apple Watch, iPad, iPhone, and Mac. The Xcode development environment bundles the Instruments analysis tool, Simulator, and the OS frameworks in the form of tvOS SDKs, watchOS SDKs, iOS SDKs, and macOS SDK. Supported Configurations Xcode 10

How to create a verified iOS Mobile Device Management(MDM) profile?

The Mobile Device Management (MDM) protocol provides a way for system administrators to send device management commands to managed iOS devices running iOS 4 and later, macOS devices running macOS v10.7 and later, and Apple TV devices running iOS 7 (Apple TV software 6.0) and later. MDM allows

Extensions by Example - Swift Programming Language

1. Introduction Extensions add new functionality to an existing class, structure, enumeration, or protocol type. This includes the ability to extend types for which you do not have access to the original source code. Declare extensions with the extension keyword Format of Extension extension SomeType { // new functionality } An extension can

Initializers and Deinitializers - Swift Programming Language

1.Initializers Initialization is the process of preparing an instance of a class, structure, or enumeration for use. This process involves setting an initial value for each stored property on that instance and performing any other setup or initialization that is required before the new instance is ready for use.

How to change an iOS application icon programmatically?

In iOS 10.3, Apple launches a cool function so that developers are able to programmatically change the app icon. In Apple's UIApplication API document, there are 3 things worth a glance: //A Boolean value indicating whether the app is allowed to change its icon. To make it true, we

Best iOS Development Tips and Tricks

1. Track build time in Xcode If you don't know the exact build time of your project, enable the following option in Xcode. defaults write ShowBuildOperationDuration -bool YES 2. Improve your Swift project build time The Xcode 9.2 release notes mentioned an experimental feature that

Control Flow by Example - Swift Programming Language

In Swift, there are three kinds of statements: simple statements, compiler control statements, and control flow statements. Simple statements are the most common and consist of either an expression or a declaration. Compiler control statements allow the program to change aspects of the compiler’s behavior and include a conditional
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